BoreNO

Storytelling for UX Designers: Presenting Research with Impact

Designed for Mid-career UX designers preparing to present user research findings to cross-functional teams and executive stakeholders for the first time to spark real collaboration and high-energy learning.

A 90-minute virtual workshop with video-on for groups of 8-15. Attendees often feel their research presentations are ignored or misunderstood by product managers and engineers. Their biggest pain points: dry data dumps, lack of buy-in, and difficulty connecting user stories to business impact.

Icebreaker
Activity 1

UX Cliffhanger Opener

Kick off with a mystery: Show participants a real user quote from usability testing but leave out the context and outcome. Invite guesses about what happened next. This builds curiosity and primes them for the power of story structure.

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Why this works

Curiosity activates attention and mental engagement, setting up the workshop’s core theme before diving into technical content.

Icebreaker
Activity 2

Data Dump Debunk

Present a slide deck with only charts and bullet points—no story—then ask participants how it feels. Prompt them to discuss common mistakes in UX research presentations and address misconceptions about what stakeholders actually want.

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Why this works

Making misconceptions visible helps learners confront them directly, then reframe their approach.

Icebreaker
Activity 3

Sticky Note Story Sketch

Invite participants to create a quick storyboard of a user journey using sticky notes or virtual post-its. No pressure for artistic skill—just focus on sequencing key moments. Share anonymously or as a group.

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Why this works

Low-pressure, physical engagement makes abstract concepts tangible and breaks the ice for deeper sharing later.

Icebreaker
Activity 4

Lightning Story Relay

Split the group into pairs or trios. Each team has 60 seconds to tell a complete user story, passing the ‘mic’ to the next person mid-sentence. The relay format keeps energy high and forces concise, impactful storytelling.

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Why this works

Fast-paced, collaborative activities energize the room, reduce self-consciousness, and build storytelling confidence.

Icebreaker
Activity 5

Stakeholder Dilemma Drama

Present a dilemma: You have five minutes to convince a skeptical product manager and a developer why your research matters. Participants role-play these stakeholders and brainstorm what story elements would make them care.

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Why this works

Real-world hooks trigger empathy and situational awareness, showing participants how narrative shifts influence buy-in.

Icebreaker
Activity 6

Insight Journaling Moment

Prompt participants to write a short journal entry: Recall a time when their research failed to make an impact. Reflect on what was missing in their storytelling. Volunteers can share insights for connection and closure.

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Why this works

Personal reflection deepens learning, connects theory to lived experience, and prepares participants for action post-workshop.

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